You have the flexibility to choose your own path in this game. Once you've achieved a foothold in the world, it's up to you to write the destiny for your people. When you're just starting out, you'll need to juggle tasks like obtaining a sustainable food supply, building shelter, and defending your fledgling settlement from raiders and other threats. The heart of the game is city building and management. It’s designed to be moddable at every level, from your city to the people and creatures inhabiting the world, and will ship with the tools and documentation for you to add your own customizations to the game, and share them with friends. Starting from procedurally generated terrain with dynamic AI encounters, Stonehearth combines community management and combat with infinite building possibilities. You’ll need to establish a food supply, build shelter, defend your people, monitor their moods, and find a way to grow and expand, facing challenges at every step. Help a small group of settlers build a home for themselves in a forgotten land. Forgotten events invite the wrath of greater powers.In Stonehearth, you pioneer a living world full of warmth, heroism, and mystery. Properly provisioned festivals produce happy, energetic workers. Festivals: Join your townsfolk as they celebrate popular holidays like Solstice, Harvest, and The Monday of The Twelve Golden Fruit.Co-op Multiplayer: Share a living world with your friends and family! Build sprawling empires of towns, cities and castles, and unite in mutual defense against the towering threat of ancient titans.Building, farming and fighting all gain new depth as rising temperatures parch the land and falling snows drive your settlers indoors. Seasons: Horde food for the winter and farm up a storm in the summer as the four seasons cycle over your town.A variety of jobs (classes) for your settlers to pursue and level.At the start of each game, choose one of the three kingdoms, each with its own unique perks. Three Playable Kingdoms: Hardy explorers and canny traders join our hardworking settlers in their quest to build, farm, and fight their way across the land.Our goal is to have a vibrant community of modders who are continually expanding the things to do and experience in the game. Of course most of the fun in mods is sharing them. Make the sun rise in the west and set in the east (seriously!)Īs a modder, you will have access to the same APIs used to write the game.Tweak or totally rewrite the AI for monsters or units.Add new scripted adventures, big and small.Add new units, monsters, weapons, armor, and other objects.Here are just some of the things you can be able to do in a mod: Of course this will constrain your food supply and you will have to make up the difference somehow, either by producing food through another means (trapping, trading, or plundering), or just settling for a smaller number of citizens in your town. If you are really into this kind of stuff, congratulations! There is ample opportunity to greatly optimize the output of your farms through irrigation, fertilization, and varmit-countermeasures like traps and fences.īut if you’re not into this stuff, you can just drag out a farm and accept the base, minimal yield that all farms produce, regardless of how they are managed. The yield of a particular farm is determined by factors including the quality of the soil, the amount of water nearby, the crop planted, and exposure to varmits looking to devour the crops. Don’t expect to neglect basic defenses just because combat isn’t your favorite thing in the world, nor should blood-hungry players neglect a basic economy and shelter for their citizens.įarming, building, and combat are designed according to the “easy to learn, difficult to master” principle. Play the game how you like! The game adapts to feed you the kind of content that you like.Actions have consequences! Are you sure you want to rob that friendly caravan that just visited your town? There may be repercussions down the road. For instance, a player who is more aggressive when dealing with local, small-time goblin raiders may find his actions have triggered a long-term war against the goblin nation. This is always done in a way that is natural and makes sense from a story perspective. RTS-style combat with an emphasis on tactics over micro managementĮach initial game world is randomly generated, but an AI “dungeon master” observes your behavior and tweaks the content based on your actions.Robust class trees for both combat and civilian units.Scripted RPG-style content to discover and adventure through.Creative building on both large and small scales, from cities to teacups.
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